ARMS:
Dps build vyuzivajuci Two-Hand weapon a Battle Stance.
Par slov o talentoch:
PvE Arms nema az tak na vyber ako Fury,takze...
Arms strom
Improved Heroic Strike 3/3
Improved Rend 2/2
Improved Overpower 2/2
Impale 2/2
Deep Wounds 3/3
Two-Handed Weapon Specialization 3/3
Taste for Blood 3/3
Sweeping Strikes 1/1
Weapon(Poleaxe,Mace,Sword) Specialization 5/5
Weapon Mastery 2/2
Trauma 2/2
Mortal Strike 1/1
Strength of Arms 2/2
Improved Slam 2/2
Improved Mortal Strike 3/3
Unrelenting Assault 2/2
Endless Rage 1/1
Blood Frenzy 2/2
Sudden Death 3/3
Wrecking Crew 5/5
Bladestorm 1/1
Fury strom:
Cruelty 5/5
Armored to the teeth 3/3
Improved Execute 2/2
Takze PvE build by mal vypadat asi takto:
http://talent.mmo-champion.com/?warrior#g0cjDREY5X8vgJn,,12213
Talent Weapon Mastery pouzivat len na dosiahnutie Expertise capu,potom dat prec a namiesto neho dat Improved Execute,Anged Management alebo Juggernaugt.
Hit a Expertise:
Pri dmgovani by mal warr stat za mobom,nech nedostava parry, ale aj ked stoji za mobom moze dostat dodge,pripadne missnut,takze by sa mal co najskor snazit dosiahnut hit a expertise cap.
Hit Cap:
8% - 263 hit rating
Expertise Cap:
6.5% na dodge,cize 26 expertise tj 214 Expertise Rating, s talentom Weapon Mastery je to 4.5% cize 18 expertise co je priblizne 150 Expertise Rating.
Pozn.:
-Dosiahnut Hit a Expertise Cap je pre warra priorita c.1,cize by mal na to vyuzit vsetky dostupne prostriedky(gemy,enchy atd.)
-Po dosiahnuti Expertise capu a Hit capu je uz dalsi expertise resp. hit rating zbytocny.
Rotacia:
Asi neexistuje nejaka rotacia pre Armsa,len iste pravidla:
-Udrzovat Rend
-Pouzit Execute a Overpower ked procne Sudden Death a Taste for Blood
-Pouzivat Mortal Strike na cd
-Ked nejde nic ine tak Slam
-A ak po tom vsetkom ostane cez 70 rage tak pouzit Heroic Strike
-Bladestorm...niekto pouziva na cd,niekto setri na dobre situacie...
Glyphy:
Major:
Glyph of Mortal Strike
Glyph of Rending
Glyph of Execution
Glyph of Bladestorm
Minor:
nieco z Glyph of Battle,Command,Bloodrage,Charge
Staty:
Osobne si myslim ze s momentalnymi otvorenymi raidmi nie je mozne dosiahnut nejakych slusnych cisel v Armor penetration,takze ja gemujem hlavne na Strength a Crit.Do ArP sa oplati davat gemy pokial ma warr aspon 30% ignore armor z itemov na sebe.
No asi vsetko co ma teraz napadlo,PvE Armsa som nikdy nehral takze je to len take "teoreticke",ale snad pomoze
PS: Vela ludi povazuje Arms za PvP spec a Fury za PvE,co uz ale neplati...Arms je sice stale hlavnym warriorskym PvP specom,ale taktiez PvE specom,udajne od patchu 3.1 dokonca lepsim dpskom ako Fury...takze smelo do toho
Dps build vyuzivajuci Two-Hand weapon a Battle Stance.
Par slov o talentoch:
PvE Arms nema az tak na vyber ako Fury,takze...
Arms strom
Improved Heroic Strike 3/3
Improved Rend 2/2
Improved Overpower 2/2
Impale 2/2
Deep Wounds 3/3
Two-Handed Weapon Specialization 3/3
Taste for Blood 3/3
Sweeping Strikes 1/1
Weapon(Poleaxe,Mace,Sword) Specialization 5/5
Weapon Mastery 2/2
Trauma 2/2
Mortal Strike 1/1
Strength of Arms 2/2
Improved Slam 2/2
Improved Mortal Strike 3/3
Unrelenting Assault 2/2
Endless Rage 1/1
Blood Frenzy 2/2
Sudden Death 3/3
Wrecking Crew 5/5
Bladestorm 1/1
Fury strom:
Cruelty 5/5
Armored to the teeth 3/3
Improved Execute 2/2
Takze PvE build by mal vypadat asi takto:
http://talent.mmo-champion.com/?warrior#g0cjDREY5X8vgJn,,12213
Talent Weapon Mastery pouzivat len na dosiahnutie Expertise capu,potom dat prec a namiesto neho dat Improved Execute,Anged Management alebo Juggernaugt.
Hit a Expertise:
Pri dmgovani by mal warr stat za mobom,nech nedostava parry, ale aj ked stoji za mobom moze dostat dodge,pripadne missnut,takze by sa mal co najskor snazit dosiahnut hit a expertise cap.
Hit Cap:
8% - 263 hit rating
Expertise Cap:
6.5% na dodge,cize 26 expertise tj 214 Expertise Rating, s talentom Weapon Mastery je to 4.5% cize 18 expertise co je priblizne 150 Expertise Rating.
Pozn.:
-Dosiahnut Hit a Expertise Cap je pre warra priorita c.1,cize by mal na to vyuzit vsetky dostupne prostriedky(gemy,enchy atd.)
-Po dosiahnuti Expertise capu a Hit capu je uz dalsi expertise resp. hit rating zbytocny.
Rotacia:
Asi neexistuje nejaka rotacia pre Armsa,len iste pravidla:
-Udrzovat Rend
-Pouzit Execute a Overpower ked procne Sudden Death a Taste for Blood
-Pouzivat Mortal Strike na cd
-Ked nejde nic ine tak Slam
-A ak po tom vsetkom ostane cez 70 rage tak pouzit Heroic Strike
-Bladestorm...niekto pouziva na cd,niekto setri na dobre situacie...
Glyphy:
Major:
Glyph of Mortal Strike
Glyph of Rending
Glyph of Execution
Glyph of Bladestorm
Minor:
nieco z Glyph of Battle,Command,Bloodrage,Charge
Staty:
Osobne si myslim ze s momentalnymi otvorenymi raidmi nie je mozne dosiahnut nejakych slusnych cisel v Armor penetration,takze ja gemujem hlavne na Strength a Crit.Do ArP sa oplati davat gemy pokial ma warr aspon 30% ignore armor z itemov na sebe.
No asi vsetko co ma teraz napadlo,PvE Armsa som nikdy nehral takze je to len take "teoreticke",ale snad pomoze
PS: Vela ludi povazuje Arms za PvP spec a Fury za PvE,co uz ale neplati...Arms je sice stale hlavnym warriorskym PvP specom,ale taktiez PvE specom,udajne od patchu 3.1 dokonca lepsim dpskom ako Fury...takze smelo do toho