Sice sa nas to este netyka,ale tak nech sa mame na co tesit(alebo prec oplakat ):
Nove Ability:
Inner Rage (Level 81): - ked warrior dosiahne 100 Rage tak ziska buff sposobujuci,ze ability budu o +50% drahsie,ale budu robit o 15% viac dmg.
Gushing Wound (Level 83): - Bleed ablita,ktora bude zvysovat stacky(max 3) a refreshovat sa ked sa ciel pohne.
Heroic Leap (Level 85): - Warrior skoci do vzduchu a pristane na cieli, sposobujuc Thunder Clap a Stun(este nie je iste)na nepriatelov okolo...alá Barbar v Diable.(Aaaaa,tak na toho sa tesim ...uz to malo byt na WotLK ale zrusili ju,lebo bola priliz "imba" )
Zmeny v mechanizmoch,spelloch atd:
-Zmiznu ability "On next swing"(terajsi Heroic Strike a Cleave) a odteraz budu instanty a zrejme bez cd...napr Heroic Strike bude stat od 10 do 30 rage a bude robit tym viac dmg cim viac rage spotrebuje...podobe na tom budu aj Cleave a druidsky Maul
-Battle,Commanding a zrejme aj Demoralizig Shouty budu pracovat podobne ako Horn of Winter u DK...cize nebudu stat rage,budu mat isty cd a budu generovat rage
-Whirlwind bude mat neobmedzeny pocet cielov,ale sposobovat len 50% weapon dmg
-Sunder Armor bude mat len 3 stacky a len 4% redukciu armoru za stack
Talenty:
Cely system talentov sa ide menit,ale talenty viac-menej ostavaju...budu ale aj nove:
Fury:
Rude Interuption - uspesne prerusenie castu Pummelom alebo Shield Bashom zvysi dmg warriora o 5%/10%
Die by the Sword - zvysi sancu na parry o 100% na 4s ked warrovi klasne hp pod 20%,2min cd.
Raging Blow - dmg abilita,100% weapon dmg z oboch zbrani,pekne
Meat Cleaver - po pouziti Cleave a Whirlwindu zvysi dmg tychto abilit o ??% na 10 s,stackuje sa 3x
Single-Minded Fury - opozitum k Titan's Grip...pre tych co chcu pouzivat 2xOne-Handku...zvysi dmg o 15% a Slam bude robit dmg oboch zbrani.
Po vybrani Fury specu sa Warrior nauci Bloodthirst,Dual-Wield Specialization a Precision.
Po dosiahnuti lvl 80 sa moze naucit Mastery:Unshackled Fury - zvysi dmg abilit vyzadujucich Enrage o 25% a kazdy dalsi bod Mastery zvysi toto cislo o 3%(Mastery bude novy stat na geare).
Arms:
Field Dressing - zvysi healing vycasteny na warra o 3%/6% a vlastne heal ability + 10%/20%
Deadly Calm - na 10s nebudu ability stat rage,nefunguje ak je aktivna Inner Rage,2m cd
Lambs to the Slaughter - po pouziti Mortal Striku ma dalsi Overpower,Execute alebo Mortal Strike o 10%/20%/30% vyssi dmg
Throwdown - 5s stun.
Po vybrani Arms specu sa warr nauci Mortal Strike,Anger Management a Two-Handed Weapon Specialization.
Po dosiahnuti lvl 80 sa moze naucit Mastery:Strike of Opportunity - da 16 % sancu po utoku dat dalsiu ranu(ako teraz Sword Specialization.Kazdy dalsi bod Mastery zvysi toto cislo o 2%(Mastery bude novy stat na geare).
Pokracovanie nabuduce,uz sa mi nechce:D ak niekto nasiel nieco zaujimave,alebo tam mam nieco zle tak napiste...
Nove Ability:
Inner Rage (Level 81): - ked warrior dosiahne 100 Rage tak ziska buff sposobujuci,ze ability budu o +50% drahsie,ale budu robit o 15% viac dmg.
Gushing Wound (Level 83): - Bleed ablita,ktora bude zvysovat stacky(max 3) a refreshovat sa ked sa ciel pohne.
Heroic Leap (Level 85): - Warrior skoci do vzduchu a pristane na cieli, sposobujuc Thunder Clap a Stun(este nie je iste)na nepriatelov okolo...alá Barbar v Diable.(Aaaaa,tak na toho sa tesim ...uz to malo byt na WotLK ale zrusili ju,lebo bola priliz "imba" )
Zmeny v mechanizmoch,spelloch atd:
-Zmiznu ability "On next swing"(terajsi Heroic Strike a Cleave) a odteraz budu instanty a zrejme bez cd...napr Heroic Strike bude stat od 10 do 30 rage a bude robit tym viac dmg cim viac rage spotrebuje...podobe na tom budu aj Cleave a druidsky Maul
-Battle,Commanding a zrejme aj Demoralizig Shouty budu pracovat podobne ako Horn of Winter u DK...cize nebudu stat rage,budu mat isty cd a budu generovat rage
-Whirlwind bude mat neobmedzeny pocet cielov,ale sposobovat len 50% weapon dmg
-Sunder Armor bude mat len 3 stacky a len 4% redukciu armoru za stack
Talenty:
Cely system talentov sa ide menit,ale talenty viac-menej ostavaju...budu ale aj nove:
Fury:
Rude Interuption - uspesne prerusenie castu Pummelom alebo Shield Bashom zvysi dmg warriora o 5%/10%
Die by the Sword - zvysi sancu na parry o 100% na 4s ked warrovi klasne hp pod 20%,2min cd.
Raging Blow - dmg abilita,100% weapon dmg z oboch zbrani,pekne
Meat Cleaver - po pouziti Cleave a Whirlwindu zvysi dmg tychto abilit o ??% na 10 s,stackuje sa 3x
Single-Minded Fury - opozitum k Titan's Grip...pre tych co chcu pouzivat 2xOne-Handku...zvysi dmg o 15% a Slam bude robit dmg oboch zbrani.
Po vybrani Fury specu sa Warrior nauci Bloodthirst,Dual-Wield Specialization a Precision.
Po dosiahnuti lvl 80 sa moze naucit Mastery:Unshackled Fury - zvysi dmg abilit vyzadujucich Enrage o 25% a kazdy dalsi bod Mastery zvysi toto cislo o 3%(Mastery bude novy stat na geare).
Arms:
Field Dressing - zvysi healing vycasteny na warra o 3%/6% a vlastne heal ability + 10%/20%
Deadly Calm - na 10s nebudu ability stat rage,nefunguje ak je aktivna Inner Rage,2m cd
Lambs to the Slaughter - po pouziti Mortal Striku ma dalsi Overpower,Execute alebo Mortal Strike o 10%/20%/30% vyssi dmg
Throwdown - 5s stun.
Po vybrani Arms specu sa warr nauci Mortal Strike,Anger Management a Two-Handed Weapon Specialization.
Po dosiahnuti lvl 80 sa moze naucit Mastery:Strike of Opportunity - da 16 % sancu po utoku dat dalsiu ranu(ako teraz Sword Specialization.Kazdy dalsi bod Mastery zvysi toto cislo o 2%(Mastery bude novy stat na geare).
Pokracovanie nabuduce,uz sa mi nechce:D ak niekto nasiel nieco zaujimave,alebo tam mam nieco zle tak napiste...